Rules
antiSpamDisabled
Disable spamming checks on players, including: chat message cooldown, creative item drop cooldown
- Type:
boolean
- Default value:
false
- Suggested options:
false
,true
- Categories:
TIS
,CREATIVE
,SURVIVAL
blockEventPacketRange
Set the range where player will receive a block event packet after a block event fires successfully
For piston the packet is used to render the piston movement animation. Decrease it to reduce client's lag
- Type:
double
- Default value:
64
- Suggested options:
0
,16
,64
,128
- Categories:
TIS
,OPTIMIZATION
blockPlacementIgnoreEntity
Disable entity collision check before block placement, aka you can place blocks inside entities
Works with creative mode players only
- Type:
boolean
- Default value:
false
- Suggested options:
false
,true
- Categories:
TIS
,CREATIVE
breedingCooldownDisabled
Remove breeding cooldown of all kinds of mobs
- Type:
boolean
- Default value:
false
- Suggested options:
false
,true
- Categories:
TIS
,CREATIVE
cauldronBlockItemInteractFix
Make player be able to place block against cauldron block with any filled level
Affected Minecraft <= 1.16.x. This annoying behavior is already been fixed in 1.17+
- Type:
boolean
- Default value:
false
- Suggested options:
false
,true
- Categories:
TIS
,CREATIVE
chatMessageLengthLimitUnlocked
Unlock the chat message / command string length limit
The limit will be raised from 256
to 32000
Carpet TIS Addition is required to be installed on the client
- Type:
boolean
- Default value:
false
- Suggested options:
false
,true
- Categories:
TIS
,CLIENT
chunkUpdatePacketThreshold
The threshold which the game will just send an chunk data packet if the amount of block changes is more than it
Increasing this value might reduce network bandwidth usage, and boost client's fps if there are lots of tile entities in a chunk section with a lot of block changes
Set it to really high to simulate 1.16+ behavior, which is no chunk packet but only multiple block change packet
This rule is only available in <1.16
- Type:
int
- Default value:
64
- Suggested options:
64
,4096
,65536
- Categories:
TIS
,OPTIMIZATION
,EXPERIMENTAL
chunkTickSpeed
Modify how often the chunk tick occurs per chunk per game tick
The default value is 1
. Set it to 0
to disables chunk ticks
Affected game phases:
- thunder
- ice and snow
- randomtick
With a value of n
, in every chunk every game tick, climate things will tick n
times, and randomtick will tick n
* randomTickSpeed
times per chunk section
- Type:
int
- Default value:
1
- Suggested options:
0
,1
,10
,100
,1000
- Categories:
TIS
,CREATIVE
clientSettingsLostOnRespawnFix
Fixed stored client settings are not migrated from the old player entity during player respawn or entering end portal in the end
So mods relies on client settings are always able to work correctly, e.g. serverside translation of this mod and worldedit mod
- Type:
boolean
- Default value:
false
- Suggested options:
false
,true
- Categories:
TIS
,BUGFIX
commandLifeTime
Enables /lifetime
command to track entity lifetime and so on
Useful for mob farm debugging etc.
- Type:
String
- Default value:
true
- Suggested options:
true
,false
,ops
,0
,1
,2
,3
,4
- Categories:
TIS
,COMMAND
commandManipulate
Enables /manipulate
command for world related manipulation command
- Type:
String
- Default value:
false
- Suggested options:
true
,false
,ops
,0
,1
,2
,3
,4
- Categories:
TIS
,COMMAND
,EXPERIMENTAL
commandPlayerActionPerTick
Enables the "perTick" action mode for the /player <name> <action>
command
This rule is disabled by default since the "perTick" action mode exceeds the capabilities of vanilla behavior: vanilla clients can only perform one action input per tick
However, you can still enable the "perTick" action mode or restrict it to operator players only with this rule
- Type:
String
- Default value:
false
- Suggested options:
true
,false
,ops
,0
,1
,2
,3
,4
- Categories:
TIS
,COMMAND
,CREATIVE
commandRaid
Enables /raid
command for raid listing and tracking
- Type:
String
- Default value:
true
- Suggested options:
true
,false
,ops
,0
,1
,2
,3
,4
- Categories:
TIS
,COMMAND
commandRaycast
Enables /raycast
command for debugging raycast
- Type:
String
- Default value:
ops
- Suggested options:
true
,false
,ops
,0
,1
,2
,3
,4
- Categories:
TIS
,COMMAND
commandRefresh
Enables /refresh
command for synchronizing your client to the server
- Type:
String
- Default value:
true
- Suggested options:
true
,false
,ops
,0
,1
,2
,3
,4
- Categories:
TIS
,COMMAND
commandRemoveEntity
Enables /removeentity
command for directly erase target entities from the world
- Type:
String
- Default value:
ops
- Suggested options:
true
,false
,ops
,0
,1
,2
,3
,4
- Categories:
TIS
,COMMAND
,CREATIVE
commandSleep
Enables /sleep
command for creating lag
- Type:
String
- Default value:
ops
- Suggested options:
true
,false
,ops
,0
,1
,2
,3
,4
- Categories:
TIS
,COMMAND
,CREATIVE